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341. 2 colored blinky :) - in Player Features and Ideas Discussion [original thread]
Sounds like a good idea to me. Also, I would really like it if I could tell when someone was filling a buy order of mine. Atm there is no way to track that unless I happen to remember the exact number of something I still had on market orders. Fo...
- by Omega Flames - at 2010.12.15 16:43:00
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342. EVE Online Incursion 1.0.1 is coming Tuesday, December 14 - in EVE Information Portal [original thread]
Originally by: Larton Dretta Originally by: LifeHatesMe Nope, in some ways it is getting nerfed, as written from another thread, you are losing a potential 72 sp/hour. But hey, they wanted a quick and dirty way to fix it. Sorry...
- by Omega Flames - at 2010.12.15 14:34:00
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343. EVE Online Incursion 1.0.1 is coming Tuesday, December 14 - in EVE Information Portal [original thread]
EVE Christmas has been delayed by 24 hours due to time flux /cry
- by Omega Flames - at 2010.12.13 22:03:00
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344. Trader's Academy Channel - in Market Discussions [original thread]
I support this...channel? Long Live TRACE!! (not that they haven't already been around forever :) )
- by Omega Flames - at 2010.12.13 20:46:00
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345. Ship and pilot doesn't dissappear after logoff - in EVE General Discussion [original thread]
Originally by: Lubomir Penev Originally by: Naomi Wildfire Wrote a petition, became told i was logged in for 2 hours after i logged out, we aregued a long time, CCP closed my Petition. People affected by the bug still disappe...
- by Omega Flames - at 2010.11.24 18:04:00
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346. Wormhole Exploit: Interesting Rules Issues - in EVE General Discussion [original thread]
Originally by: Akita T Edited by: Akita T on 19/09/2010 07:30:25 Originally by: Omega Flames Link to the warning? Sure, CCP religiously clears up any GM correspondence or references to any exploits until they're fixed from th...
- by Omega Flames - at 2010.09.19 09:05:00
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347. Wormhole Exploit: Interesting Rules Issues - in EVE General Discussion [original thread]
Link to the warning? ------------------------- "Forsys > WAR Forsys > HUH Forsys > WHAT IS IT GOOD FOR Harry Sunday > loot Forsys > touchT"
- by Omega Flames - at 2010.09.19 05:01:00
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348. 9 mil + SP Caldari - in Character Bazaar [original thread]
Quit spamming every channel in the game with your ad ------------------------- "Forsys > WAR Forsys > HUH Forsys > WHAT IS IT GOOD FOR Harry Sunday > loot Forsys > touchT"
- by Omega Flames - at 2010.09.13 00:17:00
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349. Trader - in Market Discussions [original thread]
Oh dear Lord, were being invaded! What have you done Jasper? ------------------------- "Forsys > WAR Forsys > HUH Forsys > WHAT IS IT GOOD FOR Harry Sunday > loot Forsys > touchT"
- by Omega Flames - at 2010.08.14 21:11:00
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350. Chribba Takes Sov - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Raivi Since True Reign failed in their quest and ran away instead of defending Chribba, the TCU is dying as we speak. Long live Karttoon. I was on a pos takedown and the FC said I couldnt stop to defend Chribba, so I cam...
- by Omega Flames - at 2010.08.14 05:53:00
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351. Chribba Takes Sov - in Corporation, Alliance and Organization Discussions [original thread]
Pandemic legion is attacking Chribba's sov as we speak. All allies of Chribba need to unite to confront these infidels! ------------------------- "Forsys > WAR Forsys > HUH Forsys > WHAT IS IT GOOD FOR Harry Sunday > loot Forsys > t...
- by Omega Flames - at 2010.08.14 02:01:00
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352. Blood Pearl Industries Presents Rookie Fights - in Events and Gatherings Archive [original thread]
Sounds fun. Only change I would recommend is no limit on the fittings/skills. If you can fit it on a noob ship I say go for it lol. ------------------------- "Forsys > WAR Forsys > HUH Forsys > WHAT IS IT GOOD FOR Harry Sunday > loot F...
- by Omega Flames - at 2010.08.10 17:56:00
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353. Cynosural Disruptor Research nearly complete - in Player Features and Ideas Discussion [original thread]
ohhhh pretty ------------------------- "Forsys > WAR Forsys > HUH Forsys > WHAT IS IT GOOD FOR Harry Sunday > loot Forsys > touchT"
- by Omega Flames - at 2010.08.09 00:03:00
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354. Local timezone on Calendar please! - in Assembly Hall [original thread]
Just because I can convert the time, doesnt mean i want to all the time. I even setup my comp's clock to show me eve time right beside my time but that doesnt mean i like to do the math... ------------------------- "Forsys > WAR Forsys > HUH...
- by Omega Flames - at 2010.08.01 03:26:00
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355. WTS (7) x 60d GTC 580M each -Secure Only and Online- - in Timecode Bazaar [original thread]
ill buy 1, please send it to omega redux and evemail omega flames when you have sent it, ty ------------------------- "Forsys > WAR Forsys > HUH Forsys > WHAT IS IT GOOD FOR Harry Sunday > loot Forsys > touchT"
- by Omega Flames - at 2010.08.01 02:06:00
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356. WTS: 1x 60d GTC 600m, ONLINE NOW! - in Timecode Bazaar [original thread]
ill buy, send it to omega redux and send an email to omega flames confirming you sent it please ------------------------- "Forsys > WAR Forsys > HUH Forsys > WHAT IS IT GOOD FOR Harry Sunday > loot Forsys > touchT"
- by Omega Flames - at 2010.08.01 01:51:00
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357. Proposal: Allow POS Theft - in Assembly Hall [original thread]
I think a 2 day total (that includes time to anchor and online the ADU) time for it to unanchor a pos is good and 50-75 mil cost. If you do use an ADU in low sec without a wardec then you still get the sec hit just like attacking/destroying a ship...
- by Omega Flames - at 2010.07.31 23:37:00
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358. [proposal] Bountys - in Assembly Hall [original thread]
------------------------- "Forsys > WAR Forsys > HUH Forsys > WHAT IS IT GOOD FOR Harry Sunday > loot Forsys > touchT"
- by Omega Flames - at 2010.07.31 23:17:00
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359. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
------------------------- "Forsys > WAR Forsys > HUH Forsys > WHAT IS IT GOOD FOR Harry Sunday > loot Forsys > touchT"
- by Omega Flames - at 2010.07.31 23:03:00
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360. Planetary Interaction Improvement List [Piil] for short - in Player Features and Ideas Discussion [original thread]
Edited by: Omega Flames on 31/07/2010 22:55:22 I like 1 and 3, it's too early to tell if 2 and 4 should be adjusted. Also adding an API feature to pull PI data like times when your extractors will need to be resurvey'd would be really nice. g...
- by Omega Flames - at 2010.07.31 22:52:00
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